Troglodyte in Underbelly: Post Processes

Troglodyte in Underbelly: Post Processes  

I never paid much attention to how different the main camera in the game became. For the longest time, I thought we were using a simple Camera object, and that was it, but I was mistaken. When I checked how to apply a Night vision effect, it was fairly simple: Use post processes and add effects! That's when I checked the camera components after a long time and saw that it was a different kind of camera. 
The issue I had for this week was simple. I couldn't add the effects in the "traditional way" like it is with a simple camera. Given that it was a different camera, I needed to do other stuff first. At the time, I didn't know, and I figured that maybe it wouldn't matter since the camera component was still there. It was not working, so I decided to look more into it, and fairly quickly, I realized that using a virtual camera was even simpler than a regular camera for my purposes. For a virtual camera, I didn't even need to install the post-processing add-on; the virtual camera itself had within its components the ability to add that stuff. So I did just that to fix this. To be honest, it looks a bit different, but not that much. 

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